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Teleki Raul Joshua - cg artist
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Objective |
What I like doing most is jumping in the same boat with a bunch of enthusiastic/crazy people and try to go around the world in that boat. I love jobs that seem impossible, because with the right people, nothing is. |
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Experience |
2008( August-October) Black Mountain GMBH
Generalist § High poly modeling - organic/inorganic modeling. § Lighting and shading for characters/environments.
2007( July-October) Black Mountain GMBH
Generalist § High poly modeling - organic/inorganic modeling. § Lighting and shading for characters/environments.
2006-2007 263 Films
Modeler § High poly organic modeling § Displacement map and animated displacement map generation § Blendshape creation |
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2003-2008
Freelance |
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Education |
2004–2009 Institute of
Architecture Ion Mincu,
§ 4th year of studies (out of a total of 6)
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Software |
§ Autodesk 3d Studio Max § Softimage|XSI § Autodesk Mudbox § Pixologic Zbrush § Adobe Photoshop § AutoCAD § MentalRay § V-ray |
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Skills |
The following list of skills represents the tasks I feel confortable doing and am able to do at a fast pase while providing good results. § High poly modeling §
Low poly
modeling §
Digital sculpting
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Blendshape
creation
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Organic
modeling §
Inorganic
modeling
Moderate time of production: § Shading and lighting for characters/environments § Texturing for characters/environments Other skills: § Fluent in English § Understand and speak French and Italian § Novice in German
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