Some of the following images are in high resolution
you can press F11 for better viewing, thanks
P E R S O N A L :
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UPDATE -------OCTOBER 28 2008
Some of the stuff i was playing with in my free time this year.




UPDATE -------FEBRUARY 23 2007
Here is some more playtime stuff.











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UPDATE -------APRIL 19 2007
This is a more complete version of the character you will see rendered a few images below.

More images on this yacht interior soon :).


Searching for a more flexible topology for my characters












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P R O F E S S I O N A L :
Massive Black Inc.:
A massive character with a massive polycount.Probably the most accurate concept i have ever worked with(Peter Konig). Spline modeling, 3ds max, 2005.
